Flights of The Electribird

Through Games, Events and Multimedia

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Rest in Peace, LucasArts

Ever since Disney bought LucasArts Entertainment Company, we all knew things were going to go downhill for LucasArts. As much as I love the idea of seeing another Star Wars movie, I can’t help wondering how much Disney might ruin the franchise by “disneyfying” it, like they do to everything else. Still, the biggest knife to the heart came yesterday, when I read about Disney shutting down the game development department of LucasArts. This is such a shame, because they made most of my favorite games before they stopped doing anything else but Star Wars games, like the first four Monkey Island games, The Dig, Full Throttle, Sam & Max: Hit the Road and Grim Fandango. With such an amazing past as being one of the most famous and respected game companies in the world, I still can’t help asking what happened.

During the 80’s and early 90’s, LucasArts made the best games I’ve ever played in my life. After that, all I saw was Star Wars game after Star Wars game, a fun park simulator, more Star Wars, a little Indiana Jones and more Star Wars. Fans had to beg for a sequel of Monkey Island and got The Escape of Monkey Island for their efforts and later on the second editions of The Secret of Monkey Island and Monkey Island: LeChuck’s Revenge. Don’t get me wrong, I love Star Wars and wouldn’t mind watching the movies and testing the games for this blog one day, but when a company puts too much focus on one franchise, there is no doubt that some consumers will spot the sell-out stamp on the company’s forehead and grunt in disappointment. Still, this didn’t stop the company from being regarded as a highly respected game development company and never will. It surprises me that Disney didn’t choose to develop the company further and bring the old game franchises back instead of just shutting it down or – even better – sell the game development part of the company to some other company, like Telltale Games or – don’t hate me for typing this – Electronic Arts. The company name and its history alone is worth twice than was Disney paid for and, as a big fan of LucasArts’ old work, I can honestly say that I’d love to get my hands on a sequel to Monkey Island and every other oldie they’ve made before the Star Wars game craze. Too bad that won’t happen, unless someone coughs up some money to buy the rights to keep making the game from Disney…

Well, most good things always come to an end eventually. All you can do is remember the good times and hope the future brings something equally awesome at a later time. I found this YouTube-clip in a news-entry by The International House of Mojo, which serves as a reminder of some of the good stuff LucasArts used to make:

I’m definetly going to miss LucasArts. I owe them for all the fun, adventures and laughs I got to enjoy in my childhood and remember today. I still enjoy playing their old adventure games today and can’t wait to see who gets to take the torch after them (my guess is Telltale Games, which has done a good job so far). I’m very disappointed that Disney didn’t choose to milk this further.

Thanks for your existence, LucasArts! May you rest in peace.


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Education Takes Time – Literally!

My, my. I haven’t caught a real break until now to write anything in this blog. It’s my second week in a vocational training school and I’m already swamped in work! I’ve finished some stuff off and now awaits a few answers for my teacher tomorrow. Darn, I really wanted to ace this course. Oh well, it wouldn’t be school if it wasn’t hard…

Those who know me know that I love games. RPG’s (Role-Playing Games), computer games, console games, ARG (Alternative Reality Games), boardgames… the list goes on and on. I can’t really say that I have a favourite game, but I do have an obsession with The Sims. I’ve been collecting those games for a long time and had a lot of fun with them, but they don’t really belong to my favourite genre – P&C (Point & Click) adventure games, like Monkey Island, Beneath a Steel Sky, Sam & Max and Runaway! I’ve always loved to solve mysteries and those kind of games bring that to the gaming experience. Another thing that I’m very fond of with most P&C games is the humour in the game. Some jokes you have to look for, while the rest are as visible as a red nose on a colourful clown. Monkey Island is a very good example, since those games has both kind of jokes. For a series of games with the 1700’s pirate theme, you can spot a lot of modern stuff in it, like rubber chickens and soda machines. Then we have the weird things you have to do, like collecting T-shirts, put on a pink dress, feed cheese to a vulcano and be vulgar to a school teacher. And last, but definetely not least, we have the signs, labels, posters and commercials you can find a little here and there with some funny text on them. Some of them were actual commercials for future games, which was a little weird, but still funny.

I’d love to write some more, but I have a teacher to try to suck up to in a few hours and need some sleep. Let’s hope he won’t chew my head off…